Welcome to Luckless Heaven! This website is (soon to be) the biggest encyclopedia for Nintendo-related information on the Internet. Currently under construction.

Home console released in 1990

The 16-bit successor to the NES had more advanced graphics and sound, along with an 8 button controller for more complex games. The pixel artistry that was possible on the Super NES still has many fans today.


PSS-001


Super Famicom Box


The Super Famicom Box is a modified Super Famicom console, created by HAL Laboratory for the purpose of playing Super Famicom games in public settings, such as hotels. The console was redesigned and made more compact and solid, so that a television could be placed directly on top of it. The Super Famicom Box can only store contain 5 games at a time; the console has two cartridge slots hidden behind the front plate, and each cartridge has two games. The exception to this is the "PSS-61" cartridge, which contains three games, and is also required for the Super Famicom Box to function as it contains the system BIOS and device settings. The controllers are wired directly to the motherboard and can be stored inside a compartment in the front. The console has a lock that needs to be moved to turn the console on or off, a Reset button to restart the game, and a Game/TV button and an ANT IN port, so that a TV antenna cable can be plugged in, and the console can switch between playing videogames, or displaying regular television broadcasts. For display choices, there is an RF OUT port and a channel 1/2 switch for RF display cables, or AUDIO OUT (MONO), AUDIO OUT (L), AUDIO OUT (R) and VIDEO OUT ports for monaural or standard AV cables. The console appears to use a standard Super Famicom AC Adapter for power.




PSS-002


Super Famicom Box Cartridge


The Super Famicom Box Cartridge is much differently designed than the standard Super Famicom cartridge. They are inserted into one of the two cartridge slots hidden behind the Super Famicom Box's front plate, and they come in two variants: "regular" (red) and "optional" (yellow). The only "regular" cartridge is the "PSS-61" cartridge. It's "regular" and non-optional, as it literally contains the Super Famicom Box's BIOS on it, meaning the console will not function unless this cartridge is present in one of the cartridge slots. This type of cartridge also seems to have SRAM, which the "optional" cartridges individually lack, meaning they rely on the "regular" cartridges' SRAM as well. Neither cartridge type has battery saving, so if the console is switched off, any progress the player made is lost.




PSS-003




Super Famicom Box Coin Box



The Super Famicom Box Coin Box is an optional part of the Super Famicom Box, which connects to the right-side of the console via an openable slot and cable. This coin box only accepts 100-yen coins, in exchange for 5 minutes of gameplay. Without this box attached, the console simply allows for infinite gameplay.











Share by: